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 Post subject: Rough STL files to make a Vader ANH ESB ROJT RO?
PostPosted: Dec 10 2025 14:50:01 
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Hello everyone. I am a Star Wars collector and I have 3D printing as a hobby where I print and post-process helmets from the saga.

I have been researching many forums (both the Legion 501, among others). And reading comments from people who are experts in the matter of Vader in his different versions (Original Trilogy, Rogue One and Kenobi) that to date THERE IS NO 100% ACCURATE 3D MODEL, since many designers/modelers who offer certain versions of Vader "indicate that they are accurate" and according to reliable sources from members of the 501st they assure the opposite, that such versions of the character according to the designer DO NOT MEET THE STANDARDS OF THE CRL 501.

My intention IS NOT TO PRINT A MODEL AND HAVE IT APPROVED BY THE STANDARDS OF CRL 501, BUT SOME DECENT MODEL THAT COMES FAIRLY CLOSED ACCORDING TO THE VERSION.

Do you know of any model/designer that meets the requirements that I raise about Vader in its different versions?

Any information is welcome.


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 Post subject: Re: Rough STL files to make a Vader ANH ESB ROJT RO?
PostPosted: Dec 10 2025 14:50:01 
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How close to accurate do you want? The general geometry only or do you want to include all of the imperfections that make each version different?

3D prints can not hold detail and imperfections that are replicated because 3d printing can not go that detailed. You will get a generalized cleaned up version from most models. Are you sure you don't want to buy a helmet cast from our artists? They typically have lineage to the originals with some detail(depending on which cast you choose).


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 Post subject: Re: Rough STL files to make a Vader ANH ESB ROJT RO?
PostPosted: Dec 10 2025 14:50:01 
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3D scanning and printing can replicate the detail near exactly - on par with molding and casting. You just have to pay for the good stuff.

There is a project going on over at The RPF where someone is 3D modeling pretty accurate Vader helmets.


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 Post subject: Re: Rough STL files to make a Vader ANH ESB ROJT RO?
PostPosted: Dec 10 2025 14:50:01 
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In terms of accuracy, what kind of spatial resolution are we talking about here? For example, what smallest size of detail can you resolve and then print?


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 Post subject: Re: Rough STL files to make a Vader ANH ESB ROJT RO?
PostPosted: Dec 10 2025 14:50:01 
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If you have the right scanner and printer, you can get down to 0.01mm resolution for private users or small businesses. If you have access to expensive rigs, it is a whole other kind of resolutions you can get into.


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 Post subject: Re: Rough STL files to make a Vader ANH ESB ROJT RO?
PostPosted: Dec 10 2025 14:50:01 
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vader45 wrote:
How close to accurate do you want? The general geometry only or do you want to include all of the imperfections that make each version different?

3D prints can not hold detail and imperfections that are replicated because 3d printing can not go that detailed. You will get a generalized cleaned up version from most models. Are you sure you don't want to buy a helmet cast from our artists? They typically have lineage to the originals with some detail(depending on which cast you choose).


Hello. My idea is that it has all the details. I plan to start with the ANH version. I want to print it, putty it and paint it to have it in my collection.

At the moment I am not interested in obtaining lineage helmets from well-known manufacturers.




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 Post subject: Re: Rough STL files to make a Vader ANH ESB ROJT RO?
PostPosted: Dec 10 2025 14:50:01 
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Too Much Garlic wrote:
3D scanning and printing can replicate the detail near exactly - on par with molding and casting. You just have to pay for the good stuff.

There is a project going on over at The RPF where someone is 3D modeling pretty accurate Vader helmets.


Hello, thanks for responding.
Do you know the person who is in charge of Vader's 3D modeling?


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 Post subject: Re: Rough STL files to make a Vader ANH ESB ROJT RO?
PostPosted: Dec 10 2025 14:50:01 
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Delta2592 wrote:
vader45 wrote:
How close to accurate do you want? The general geometry only or do you want to include all of the imperfections that make each version different?

3D prints can not hold detail and imperfections that are replicated because 3d printing can not go that detailed. You will get a generalized cleaned up version from most models. Are you sure you don't want to buy a helmet cast from our artists? They typically have lineage to the originals with some detail(depending on which cast you choose).


Hello. My idea is that it has all the details. I plan to start with the ANH version. I want to print it, putty it and paint it to have it in my collection.

At the moment I am not interested in obtaining lineage helmets from well-known manufacturers.




Can you explain why? You want an accurate helmet with all of the details. A 3D model doesn't exist with all of the detail you would find in an authentic cast. Covering a 3D print with putty will muddy the detail. I'm not sure what your thought process is.


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