CSMacLaren wrote:
Back in the old days, props were sloppy jobs, mostly because celluloid film didn't pick up an insane amount of detail, and that most of the time the actors were constantly moving around, so the film basically picked up "motion blur" -- which is why when you sometimes see actual props, they are a let down; they looked so much better on the silver screen than in person.
And exactly THAT is the reason why I don't like all the Screencap Comparison
stuff going on all the time wich does just NOT work with Helmets that are
not really accurate castings of the Original stuff.
Just an example - some people go on comparing comparing comparing
Their Helmets to those Caps (old or HD now) and try to "reconstruct"
certain details that "catch the light" on the Screencaps, and in 95% those
"recreated" details are wrong because they are overdone or just false.
That's the great thing with the TM Mask - I look at all the Screencaps and
just have to hold the TM mask in different light and all of those small
tidbits, scratches, paintmarks and stuff seen on Screen magically appear
just from the light hitting the mask from a different angle. It is actually
the reversed way - you don't identify stuff on the prop in your hand,
but from the TM mask you can finally Identify stuff on the Screencaps
and tell what these details really are.