Hey guys,
I've been working, over at the RPF with Frogfreak on a 3d model of Vader's helmet that I hope can capture THE LOOK of the original ANH sithlord.
The project started out with a Battlefront rip, that had been fixed up a little by No Humor Man, and then by me before being passed on to Frogfreak. He then end up remodeling the whole thing, but using some of this early work as a base to start from.
So, now we're wondering what the next step is in refining the work.
Obviously things like the triangle vent, tusks, nail marks need to be worked out.
But, more structurally, can anyone here offer critique or guidance of what's next in the modeling process?