posted on another forum by Gino about his processes and the make up of this helemt. and how it came to be.
interesting tidbits of information here.
but from what i was under the impression on EFX"s web site and in the description of the helmet. is that this helemt was derived from "the original master tools ILM used to make the screen-used helmets".
but i guess its a mash up of both the tools and a mold made from the front face plate chin cup and lens of a film used helemt.
so why not mention this in the description on their site? but they do go on and say.. "There was no digital scanning or 3D modeling used,
. We even used an original decal sheet from ILM to make our markings and symbols that are seen on the helmet!"
so is the "only original parts and tooling" supposed to cover what Geno is stating in his explanation of how the helmet was made?
and i think the weathering he did was too much. not subtle enough as seen on the scout helmets from the film that can be seen over at starwarshelmets.com
at least i would have liked to have seen it a but more subtle and not so pronounced as he did it. but maybe it wold look like this on the production piece.
but then again. it could look worse..
anyway here is what Gino had to say...
Here's the facts surrounding the weathering job.
I've handled all the helmets in the archives, as well as the one now owned by propstore (previously owned by S.Sansweet).
I can tell you that the weathering on all the originals still around have a LOT of variance to them.
Some had more intense weathering, some had less, but they were all done in the same manner.
When I weathered the prototype legend, I modeled it directly off the original we used from the archives (which had about a medium level of weathering compared to the others). Some were lighter, some were heavier. The one we modeled the prototype after was about in the middle.
If you don't prefer the styling of the weathering of the prototype, then what that really means is that you don't really prefer the look of the weathering on the original helmets, not that we did a poor job replicating it. It actually is a very close match.
If you closely examine the weathering on the original helmets, they appear to be a bit on the random sloppy side. But that's how they were done for the film.
Paint overspray. But performed in a deliberate random way if that makes sense.
On film they look great and the weathering doesn't really stand out with the rest of the costume and environment. Holding the helmet in your hands the weathering just sort of becomes more 'noticeable'. It's like you are for the first time, truly noticing the details and styling of the original helmets.
But rather than perform an idealized weathering job, we chose to match the weathering as it was done for the originals.
And since we had fantastic in-hand reference of an original helmet, that was the one I used to match the weathering to.
For the efx prototypes, we used the original production molds for everything except for the faceplate, chin cup, and eye lens.
For those pieces, we took molds from the interior of a screen-used helmet.
All these molds were vac-formed and assembled into a 1st gen helmet of the production molds, and then molded from the outside to produce fiberglass pieces.
Here's a shot of a guy wearing the weathered Legend at NYCC this past Oct.
For me seeing it on a person just drives home how important using original molds is regarding the correct look.
Just awesome. Looks straight out of the movie. And in a shot like this, the weathering just looks totally as it should and you don't really notice it standing out.
Now if you just have a preference for 'as first built - clean' props, then that's an entirely different thing.